The Journal

Notes on product & story

Short, practical field notes on product thinking, design, and building in the AI age, with the occasional detour into worldbuilding. A new post every Monday.

Product note · November 9, 2026 · 1 min A demo needs a next step After a demo, “looks good” is a starting point. The next question is what the person can actually do with it. Ask them to complete a relevant task with… Product note · November 2, 2026 · 1 min Give the metric a job # Day 17: Give the metric a job Product note · October 26, 2026 · 1 min A small release needs an outcome # Day 16: A small release needs an outcome Product note · October 19, 2026 · 1 min Write down the tradeoff A decision is easier to revisit when the tradeoff is written down. Try a short note: we chose this option because of this evidence, accepted this… Article · October 12, 2026 · 3 min Define the Experience Around Your AI Feature An AI feature can produce an impressive answer and still leave someone unsure what to do next. The output is one moment in a larger product experience.… Product note · October 5, 2026 · 1 min Feedback still needs interpretation # Day 13: Feedback still needs interpretation Product note · September 28, 2026 · 1 min The empty screen is part of the product An empty screen is often someone’s first real encounter with a product. “No items found” may describe the state without helping the person move… Product note · September 27, 2026 · 1 min Three checks for an AI feature # Day 11: Three checks for an AI feature Product note · September 26, 2026 · 1 min Worldbuilding meets product thinking Writing the Scion Saga and building products share a useful question: what does a person need to understand to enter this world? In fiction, a reader… Product note · September 25, 2026 · 1 min A roadmap should explain a choice # Day 09: A roadmap should explain a choice Product note · September 24, 2026 · 1 min Doctorally: start with the journey Doctorally is featured on my website as an AI doctoral chair. From a product management perspective, the interesting question is how a long, uncertain… Article · September 23, 2026 · 3 min Before the Roadmap: Write a One-Page Product Problem Brief A feature idea can arrive with a name, a sketch, and an enthusiastic explanation before anyone has described the problem clearly. That is a useful… Product note · September 22, 2026 · 1 min Tell me about the last time # Day 06: Tell me about the last time Product note · September 21, 2026 · 1 min Give the prototype one job A prototype becomes easier to evaluate when it has one clear job. Can someone find the next step? Can they explain the result? Can they recover from a… Product note · September 20, 2026 · 1 min Make the next click clear # Day 04: Make the next click clear Product note · September 19, 2026 · 1 min Urgent needs a reason When everything is urgent, the useful question is: what gets worse if we wait? Look at the number of people affected, the severity of the problem, and… Product note · September 18, 2026 · 1 min A request is a clue # Day 02: A request is a clue Product note · September 17, 2026 · 1 min A product begins before the screen Before the screen, there is a decision: whose problem deserves our attention? I work across product management, product design, and building software.…